When HN users recommended it
2 HN users recommended this between 2017 and 2020, in 2 comments.
20072026
Each tall tick is one HN user's first recommendation. A short tick is the same user again. Click a tick to jump to the comment.
2 HN users recommended this between 2017 and 2020, in 2 comments.
Each tall tick is one HN user's first recommendation. A short tick is the same user again. Click a tick to jump to the comment.
I get that kids' brains are malleable at that age, but they still have a tendency of thinking in a certain way. Programming requires quite a sequential and linear way of thinking that some kids just don't show a preference to it.
I've got two nieces, one is 4 and the other 2. For the four year old I tried using different games that are similar to ScratchJr. She's a lot more arty/dancey so even though she likes playing games on the tablet, these sequential typed games really didn't do it for her. She would just get a bit bored. The other kid, never plays with toys(ever!) she only draws and plays dress-up, but regardless, I bought her a code-a-pillar (https://www.amazon.co.uk/Fisher-Price-DKT39-Code-a-pillarTM-...) which is for ages 3-6. So even at the age of two she started playing with the code-a-pillar (obviously with the help of her mum), and managed to make it snake around all of her other (unplayed with) toys. So she clearly showed an interest an inclenation to sequential thinking. (Next I'm gonna try get her using ScratchJr, then getting her a Kano or moving to Scratch.)
Personally I would have loved getting them both involved, but ultimately I think only the two year old show's a preference to that "type of thinking".
The fisher-price learn to code caterpillar is pretty good IMO. My friend's 3 year old seemed to really enjoy it, although I think it'll take her another year or so to understand the programming side of it. https://www.amazon.com/Fisher-Price-Think-Learn-Pillar/dp/B0...